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Game Artist

Nex · Hong Kong, HK · 12 days ago

Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore Have Fun and Is Motion Gaming Back?, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Location: Hong Kong
Type: Full Time
Reports to: Sr. Director, Design
The Role
We are looking for a talented Unity Game Artist to join our team and bring visually engaging content to life. The ideal candidate will have hands-on experience with Unity and a strong understanding of creating optimized and dynamic visual effects. You’ll collaborate closely with designers, developers, and animators to ensure seamless integration of assets and animations into our games.
What You'll Do
Create game art and support related game assets for in-game use.
Develop and implement particle systems, animations, and other visual elements within Unity.
Optimize game assets and visual elements to ensure smooth performance across platforms.
Create shaders and visual effects using Unity Shader Graph.
Collaborate with the game development team to ensure seamless integration of visual content.
What We're Looking For
Experience in 3D modeling and 3D rigging.
Expertise in character animation workflows.
Familiarity with Spine 2D for 2D animation integration.
We Offer
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
Nex is located in San Jose, California, USA and Hong Kong. Learn more about us at nex.inc/who-we-are.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.

Headquarters

Hong Kong

Work Location

on-site

Job Category

Not specified

Application Deadline

Not specified

Job Type

full-time

Experience Level

Not specified

Application Method

Apply via JobSpring

Salary

Not specified

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