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Software Development Technology Engineer - Graphics Rendering

AMD · Poland, Home Office Warsaw, PL · 27 days ago

WHAT YOU DO AT AMD CHANGES EVERYTHING   At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond.   Together, we advance your career.    THE ROLE:   The AMD Game Engineering team works closely with external games software developers and publishers to create some of the best games on the planet. We help them to fully exploit the technical capabilities of AMD's hardware products. Our aim is to raise the standards for gaming graphics and performance. You will be a member of a core team of incredibly talented industry specialists and will work with the very latest hardware and software technology.     THE PERSON:   The ideal candidate is a highly skilled software designer and engineer, strong in 3D math, fluent in C and C++ and the efficient use of discrete GPUs, APUs, and CPUs. You are team-driven and motivated to do things others might find too difficult. Able to communicate effectively and work optimally with different teams across AMD.     KEY RESPONSIBILITIES:   Work with the external game development partners of AMD to enable them to produce their applications as efficiently as possible Work with AMD’s architecture specialists to improve future products   Apply a data minded approach to target optimization efforts  Stay informed of software and hardware trends and innovations, especially pertaining to algorithms and architecture  Design and develop new groundbreaking AMD technologies  Participating in new ASIC and hardware bring ups   Debugging/fix existing issues and research alternative, more efficient ways to accomplish the same work  Develop technical relationships with peers and partners    PREFERRED EXPERIENCE:   Strong object-oriented programming background, C/C++ preferred  Ability to write high quality code with a keen attention to detail  Experience with modern concurrent programming and threading APIs  Experience with with DirectX-class development tools and techniques for Windows Has strong graphics code optimization skills, in particular shader code optimizations Experience with software development processes and tools such as debuggers, source code control systems (GitHub) and profilers is a plus  Effective communication and problem-solving skills    ACADEMIC CREDENTIALS:   Bachelor’s or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent   LOCATION: Poland (must be located in Poland for consideration)     #LI-Remote Benefits offered are described:  AMD benefits at a glance.   AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law.   We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.   AMD may use Artificial Intelligence to help screen, assess or select applicants for this position.  AMD’s “Responsible AI Policy” is available here.   This posting is for an existing vacancy.

Headquarters

Poland, Home Office Warsaw

Work Location

on-site

Job Category

Engineering

Application Deadline

Not specified

Job Type

full-time

Experience Level

Not specified

Application Method

Apply via JobSpring

Salary

Not specified

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